Expand description
Elements, attributes and events definitions.
Modules
Structs
imageelement let’s you show an image.labelsimply let’s you display some text.paragraphelement let’s you build texts with different styles.rectis a generic element that acts as a container for other elements.svgelement let’s you display SVG code.textelement is simply a text span used for theparagraphelement.
Functions
- The
clickevent will fire when the user clicks an element with the left-click. - The
globalclickevent will fire when the user clicks anywhere with the left-click. - The
globalmousedownevent will fire when the user starts clicking anywhere with the left-click. - The
globalmouseoverevent will fire when the user moves the mouse anywhere in the app. - The
keydownevent will fire when the user starts pressing any key. - The
keyupevent will fire when the user releases any key being pressed. - The
mousedownevent will fire when the user starts clicking an element. - The
mouseenterevent will fire when the user starts hovering an element. - The
mouseleaveevent will fire when the user stops hovering an element. - The
mouseoverevent will fire when the user moves the mouse over an element. - The
pointerdownevent will fire when the user starts pressing an element. - The
pointerenterevent will fire when the user starts hovering/touching an element. - The
pointerleaveevent will fire when the user stops hovering/touching an element. - The
pointeroverevent will fire when the user hovers/touches over an element. - The
pointerleaveevent will fire when the user stops hovering/touching an element. - The
touchcancelevent will fire when the user cancels the touching, this is usually caused by the hardware or the OS. - The
touchendevent will fire when the user stops touching an element. - The
touchmoveevent will fire when the user is touching over an element. - The
touchstartevent will fire when the user starts touching an element. - The
wheelevent will fire when the user scrolls the mouse wheel.