Function freya::prelude::use_on_destroy
pub fn use_on_destroy<D>(cx: &ScopeState, destroy: D)where
D: FnOnce() + 'static,
Expand description
Creates a callback that will be run before the component is removed.
This can be used to clean up side effects from the component
(created with use_effect
).
Example:
use dioxus::prelude::*;
fn app(cx: Scope) -> Element {
let state = use_state(cx, || true);
render! {
for _ in 0..100 {
h1 {
"spacer"
}
}
if **state {
render! {
child_component {}
}
}
button {
onclick: move |_| {
state.set(!*state.get());
},
"Unmount element"
}
}
}
fn child_component(cx: Scope) -> Element {
let original_scroll_position = use_state(cx, || 0.0);
use_effect(cx, (), move |_| {
to_owned![original_scroll_position];
async move {
let window = web_sys::window().unwrap();
let document = window.document().unwrap();
let element = document.get_element_by_id("my_element").unwrap();
element.scroll_into_view();
original_scroll_position.set(window.scroll_y().unwrap());
}
});
use_on_destroy(cx, {
to_owned![original_scroll_position];
/// restore scroll to the top of the page
move || {
let window = web_sys::window().unwrap();
window.scroll_with_x_and_y(*original_scroll_position.current(), 0.0);
}
});
render!{
div {
id: "my_element",
"hello"
}
}
}