pub struct Selector<T, I> { /* private fields */ }Expand description
Selector state is state that is derived from tracked state
Whenever the tracked state changes, the Selector state will be updated and any components reading from it will be rerun
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<T, I> !RefUnwindSafe for Selector<T, I>
impl<T, I> !Send for Selector<T, I>
impl<T, I> !Sync for Selector<T, I>
impl<T, I> Unpin for Selector<T, I>
impl<T, I> !UnwindSafe for Selector<T, I>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
 
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
 
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.