pub struct label;
Expand description

label simply let’s you display some text.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            "Hello World"
        }
    )
}

Implementations§

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impl label

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pub const color: AttributeDescription = _

color

The color attribute let’s you specify the color of the text.

You can learn about the syntax of this attribute in Color Syntax.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            color: "green",
            "Hello, World!"
        }
    )
}

Another example showing inheritance:

fn app(cx: Scope) -> Element {
    render!(
        rect {
            color: "blue",
            label {
                "Hello, World!"
            }
        }
    )
}
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pub const text_shadow: AttributeDescription = _

text_shadow

Specify the shadow of a text.

Syntax: <x> <y> <size> <color>

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            text_shadow: "0 18 12 rgb(0, 0, 0)",
            "Hello, World!"
        }
    )
}
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pub const height: AttributeDescription = _

width and height

Specify the width and height for the given element.

See syntax in Size Units.

Example:
fn app(cx: Scope) -> Element {
    render!(
        rect {
            background: "red",
            width: "15",
            height: "50",
        }
    )
}
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pub const width: AttributeDescription = _

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pub const font_size: AttributeDescription = _

font_size

You can specify the size of the text using font_size.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            font_size: "50",
            "Hellooooo!"
        }
    )
}
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pub const font_family: AttributeDescription = _

font_family

With the font_family you can specify what font do you want to use for the inner text.

Limitation: Only fonts installed in the system are supported for now.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            font_family: "Inter",
            "Hello, World!"
        }
    )
}
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pub const font_style: AttributeDescription = _

font_style

You can choose a style for a text using the font_style attribute.

Accepted values: upright (default), italic and oblique.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            font_style: "italic",
            "Hello, World!"
        }
    )
}
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pub const font_weight: AttributeDescription = _

font_weight

You can choose a weight for a text using the font_weight attribute.

Accepted values:

  • invisible
  • thin
  • extra-light
  • light
  • normal (default)
  • medium
  • semi-bold
  • bold
  • extra-bold
  • black
  • extra-black
  • 50
  • 100
  • 200
  • 300
  • 400
  • 500
  • 600
  • 700
  • 800
  • 900
  • 950

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            font_weight: "bold",
            "Hello, World!"
        }
    )
}
source

pub const font_width: AttributeDescription = _

font_width

You can choose a width for a text using the font_width attribute.

Accepted values:

  • ultra-condensed
  • extra-condensed
  • condensed
  • normal (default)
  • semi-expanded
  • expanded
  • extra-expanded
  • ultra-expanded

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            font_weight: "bold",
            "Hello, World!"
        }
    )
}
source

pub const text_align: AttributeDescription = _

text_align

You can change the alignment of the text using the text_align attribute.

Accepted values: center, end, justify, left, right, start

Example

fn app(cx: Scope) -> Element {
    render!(
        label {
            text_align: "right",
            "Hello, World!"
        }
    )
}
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pub const max_lines: AttributeDescription = _

max_lines

Determines the amount of lines that the text can have. It has unlimited lines by default.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            "Hello, World! \n Hello, World! \n Hello, world!" // Will show all three lines
        }
        label {
            lines_height: "2",
            "Hello, World! \n Hello, World! \n Hello, world!" // Will only show two lines
        }
    )
}
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pub const rotate: AttributeDescription = _

rotate

The rotate attribute let’s you rotate an element.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            rotate: "180deg",
            "Hello, World!"
        }
    )
}

Compatible elements: all except text.

source

pub const line_height: AttributeDescription = _

line_height

Specify the height of the lines of the text.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            line_height: "3",
            "Hello, World! \n Hello, again!"
        }
    )
}
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pub const letter_spacing: AttributeDescription = _

letter_spacing

Specify the spacing between characters of the text.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            letter_spacing: "10",
            "Hello, World!"
        }
    )
}
source

pub const word_spacing: AttributeDescription = _

word_spacing

Specify the spacing between words of the text.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            word_spacing: "10",
            "Hello, World!"
        }
    )
}
source

pub const decoration: AttributeDescription = _

decoration

Specify the decoration in a text.

Accpted values:

  • underline
  • line-through
  • overline

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            decoration: "line-through",
            "Hello, World!"
        }
    )
}
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pub const decoration_style: AttributeDescription = _

decoration_style

Specify the decoration’s style in a text.

Accpted values:

  • solid (default)
  • double
  • dotted
  • dashed
  • wavy

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            decoration: "line-through",
            decoration_style: "dotted",
            "Hello, World!"
        }
    )
}
source

pub const decoration_color: AttributeDescription = _

decoration_color

Specify the decoration’s color in a text.

You can learn about the syntax of this attribute in Color Syntax.

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            decoration: "line-through",
            decoration_color: "orange",
            "Hello, World!"
        }
    )
}
source

pub const text_overflow: AttributeDescription = _

text_overflow

Determines how text is treated when it exceeds its max_lines count. By default uses the clip mode, which will cut off any overflowing text, with ellipsis mode it will show ... at the end.

Accepted values:

  • clip (default)
  • ellipsis

Example:

fn app(cx: Scope) -> Element {
    render!(
        label {
            max_lines: "3",
            text_overflow: "ellipsis",
            "Looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong text"
        }
    )
}
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pub const focusable: AttributeDescription = _

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pub const margin: AttributeDescription = _

margin

Specify the margin of an element. You can do so by three different ways, just like in CSS.

fn app(cx: Scope) -> Element {
    render!(
        rect {
            margin: "25" // 25 in all sides
            margin: "100 50" // 100 in top and bottom, and 50 in left and right
            margin: "5 7 3 9" 5 // in top, 7 in right, 3 in bottom and 9 in left
        }
    )
}
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pub const opacity: AttributeDescription = _

opacity

Specify the opacity of an element and all its desdendants.

Example:
fn app(cx: Scope) -> Element {
    render!(
        rect {
            opacity: "0.5", // 50% visible
            label {
                "I am fading!"
            }
        }
    )
}
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pub const layer: AttributeDescription = _

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pub const role: AttributeDescription = _

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pub const alt: AttributeDescription = _

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pub const focus_id: AttributeDescription = _

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pub const name: AttributeDescription = _

Auto Trait Implementations§

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impl RefUnwindSafe for label

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impl Send for label

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impl Sync for label

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impl Unpin for label

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impl UnwindSafe for label

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

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Performs the conversion.
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Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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